File:Sesame Street The Adventures of Elmo in Grouchland - Videogame Longplay (PC) (1999)

Description
In The Adventures of Elmo in Grouchland your child travels with Elmo on a journey to recover one of his best friends, his blanket. Along the way, Elmo encounters some very interesting characters who help him realize the importance of perseverance, cooperation and understanding others. Join Elmo as he overcomes obstacles and learns a great deal about the meaning of friendship. There are also several interactive multi-leveled activities, designed to challenge your child and add to the story.

The Adventures of Elmo in Grouchland is based on the movie of the same name, starring some familiar Sesame Street characters.

Sesame Street PC Games - Playlist: https://www.youtube.com/playlist?list=PLMHDmUmHNPJjRt3rAULGgZu_At-0XxpGS

When Elmo and Blanket venture outside after a game of hide-n-seek, they run into Zoe, who wants to borrow Blanket. Elmo is unwilling to share, however, and while they tussle over it, Blanket flies loose and falls down Oscar's garbage can into Grouchland, soon followed by Elmo. As Elmo trails after glimpses of his beloved Blanket he learns that it may have been captured by the evil and greedy Huxley and held at Huxley's castle atop Mount Pickanose. There are some hot-spot animations to enjoy in this point and click adventure, and five mini-games to complete before Elmo can retrieve Blanket: Draw, Hide-n-seek - In Elmo's room, Blanket hides behind an object which Elmo will begin to draw; each time the player guesses wrongly, Elmo draws a little more

Building Tracks - the coal mine track needs to be rebuilt so Elmo can get through; pull special pieces of track into place and watch Elmo go

Making Music - The Stenchmen are building a music machine and ask Elmo's help to find objects that make a certain sound

Climbing Mt. Pickanose - Guide Elmo up the mountain from ledge to ledge, avoiding those occupied by goats and green slime

Getting Elmo's Blanket Back - repeat a secret code made up of animal sounds in an audio memory game There are two difficulty levels in this game, and there is a map that allows the player to go easily from place to place. The focus is on developing problem-solving skills, shape and color recognition, listening, predicting, patterns, and learning the importance of sharing and friendship.

Credits Sesame Workshop Interactive Technologies Producer: Wendy Paige Bronfin Associate Producer: Sara Farber Creative Director: J Milligan Executive Producer: Glenda Revelle Production Assistant: Emily Reardon Art Director: Russ Zambito Lead Artist: Jackie Ross Animation: Al Nickerson, Delfin Barral Additional Animation: Gregg Taylor, Keelmy Carlo, Gary Taylor Sound & Music Director: Miles Ludwig Music/Sound Effects: Michele Darling, Peter Durwood, Nancy Rosenberg Sound Editing & Synchronization: Suzy Goldish, Miguel Lopez Technical Director: Todd Marshall Lead Programmer: Dan Robbins Additional Programmers: Dan Projansky, Cosmo Scrivanich Technical Coordinator: Rault Kehlor Research Director: Lisa Medoff Marketing Manager: Ellen Gold VP Interactive Technologies: Rob Madell